After a bit of looking for how to create textured Collada models, I found a blog here that seems to be having a ton of problems as well. It'd be much better if there were support for good 3D animations and textures, and not just a ton of competing, hackneyed, half-working exporters. But that might just be the fact I've been at this for four days, doing nothing else and making extremely little progress due to the DAE file exporting being a terrible experience.
It seems to indicate that 3DSMax is the way to go, so I suppose I'll persevere with it now. Now to figure out how, oh how, to get textures exported with a DAE. I followed one tutorial that said all you need to do is assign a standard material to the object in question, then apply a bitmap texture to its diffuse input. But no dice when it was being rendered in PV3D.
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