Second Note: For the submission to emustore, I provided two scenes for BuildAR. These scenes differ mostly in the number of markers they have, since in poor lighting, BuildAR was occasionally recognising one marker as another. If this problem occurs during the exhibition, try a scene with fewer markers in it.
THE FAILSAFE PROJECT IDEA DESCRIPTION:
A problem with purchasing furniture and ornaments is that the potential buyer doesn't get the chance to really know what they'll look like in their home next to everything else. Using Augmented Reality, this problem can be solved. The potential buyer needs only a printer to make a marker, and an Augmented Reality program making use of a camera on hand. In this case, BuildAR will be used to let the user place ornaments as they please, locating them with markers in the real world.
IMAGES REQUIREMENT:
Screenshots of the scene I set up to test the idea in my bedroom:



Some more markers:



VIDEO WITH SOUND REQUIREMENT:
REFERENCES REQUIREMENT:
Located in this post.
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